Engineered live for recording and streaming in the Indiana University Jacobs School of Music Musical Arts Center using the Yamaha DM2000 console and Pro Tools.
Mixed and mastered in Pro Tools.
Sound designed, recorded and mixed the score in Pro Tools. Collaborated with director and composer to complete on-location sound and orchestral recording. Premiered as a part of the Indiana University Double Exposure collaboration.
Last Night On Earth (2021)
Sound designed, recorded and mixed the score in Pro Tools. Collaborated with director and composer to complete on-location sound and orchestral recording. Premiered as a part of the Indiana University Double Exposure collaboration.
programming
Oxygen Esports RLCS Broadcast (2022)
Utilized a websocket to gather data from events in a video game to trigger changes in graphics displayed in OBS via browser elements.
Scripted the browser elements in HTML and JavaScript to create an almost fully automated and real-time overlay for the Oxygen Esports professional Rocket League team streams.
Oli EQ 3 - Plug-In Programming (2021)
Programming and implementing a 1-band parametric EQ for use in the Wwise game audio middleware.
Implementing the Random Forest AI algorithm to predict the type of cuisine of a recipe based on it's ingredients list.
A collaborative project programmed in Python using PyCharm.